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-rw-r--r--src/sdl/draw.c38
-rw-r--r--src/sdl/main.c38
-rw-r--r--src/text/levels.c8
3 files changed, 60 insertions, 24 deletions
diff --git a/src/sdl/draw.c b/src/sdl/draw.c
index 6616ce7..630ecd1 100644
--- a/src/sdl/draw.c
+++ b/src/sdl/draw.c
@@ -64,6 +64,32 @@ draw_cell(
}
}
+static void
+draw_border(
+ draw_ctx_t * const draw_ctx,
+ const sok_pos_t level_size
+) {
+ const size_t cell_size = get_cell_size(draw_ctx);
+
+ // calc rect
+ const SDL_Rect rect = {
+ draw_ctx->render_ofs_x - cell_size / 8,
+ draw_ctx->render_ofs_y - cell_size / 8,
+ level_size.x * cell_size + cell_size / 4,
+ level_size.y * cell_size + cell_size / 4,
+ };
+
+ // set color
+ if (SDL_SetRenderDrawColor(draw_ctx->renderer, 0, 0, 0, 0xFF)) {
+ die("SDL_SetRenderDrawColor(): %s", SDL_GetError());
+ }
+
+ // fill border rect
+ if (SDL_RenderFillRect(draw_ctx->renderer, &rect)) {
+ die("SDL_RenderFillRect(): %s", SDL_GetError());
+ }
+}
+
static bool
draw_sprites_on_size(
const sok_ctx_t * const ctx,
@@ -73,6 +99,8 @@ draw_sprites_on_size(
on_size(ctx, level_size, data);
draw_ctx_t * const draw_ctx = data;
+ draw_border(draw_ctx, level_size);
+
// draw floor
for (size_t y = 0; y < level_size.y; y++) {
for (size_t x = 0; x < level_size.x; x++) {
@@ -296,14 +324,14 @@ draw_text(
}
static void
-draw_level_text(
+draw_title_text(
draw_ctx_t * const draw_ctx
) {
// build text
char buf[256];
snprintf(
buf, sizeof(buf),
- "%s: %s (#%zu)",
+ " %s: %s (#%zu) ",
draw_ctx->level->pack,
draw_ctx->level->name,
*draw_ctx->level_num
@@ -336,7 +364,7 @@ draw_moves_text(
char buf[256];
snprintf(
buf, sizeof(buf),
- "Moves: %zu%s",
+ " Moves: %zu%s ",
draw_ctx->ctx->num_moves,
sok_ctx_is_done(draw_ctx->ctx) ? " (Won!)" : ""
);
@@ -370,7 +398,7 @@ draw_help_text(
char buf[256];
snprintf(
buf, sizeof(buf),
- "%sU: Undo" DELIM "R: Reset" DELIM "S: Solve" DELIM "Q: Quit",
+ " %sU: Undo" DELIM "R: Reset" DELIM "S: Solve" DELIM "Q: Quit ",
sok_ctx_is_done(draw_ctx->ctx) ? "Space: Next Level" DELIM : ""
);
@@ -440,7 +468,7 @@ draw(
sok_ctx_walk(draw_ctx->ctx, &DRAW_CBS, draw_ctx);
// render text
- draw_level_text(draw_ctx);
+ draw_title_text(draw_ctx);
draw_moves_text(draw_ctx);
draw_help_text(draw_ctx);
diff --git a/src/sdl/main.c b/src/sdl/main.c
index 5eca49c..fb0f2e0 100644
--- a/src/sdl/main.c
+++ b/src/sdl/main.c
@@ -109,18 +109,13 @@ set_level(
die("Couldn't load level %zu", level_num);
}
- // build title
- char buf[1024];
- snprintf(
- buf, sizeof(buf),
- "Sokoban: %s: %s (#%zu)",
+ // log level title
+ SDL_Log(
+ "Loaded level \"%s: %s\" (#%zu)",
draw_ctx->level->pack,
draw_ctx->level->name,
level_num
);
-
- // set window title
- SDL_SetWindowTitle(win, buf);
}
int main(int argc, char *argv[]) {
@@ -159,13 +154,30 @@ int main(int argc, char *argv[]) {
exit(EXIT_FAILURE);
}
- // create window and renderer
- SDL_Window *win;
- SDL_Renderer *renderer;
- if (SDL_CreateWindowAndRenderer(800, 600, SDL_WINDOW_RESIZABLE, &win, &renderer)) {
- die("SDL_CreateWindowAndRenderer(): %s", SDL_GetError());
+ // create window
+ SDL_Window *win = SDL_CreateWindow(
+ "Sokoban",
+ SDL_WINDOWPOS_UNDEFINED,
+ SDL_WINDOWPOS_UNDEFINED,
+ 800,
+ 600,
+ SDL_WINDOW_RESIZABLE
+ );
+
+ // check for error
+ if (!win) {
+ die("SDL_CreateWindow(): %s", SDL_GetError());
}
+ // create renderer
+ SDL_Renderer *renderer = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
+ if (!renderer) {
+ die("SDl_CreateRenderer(): %s", SDL_GetError());
+ }
+
+ // set window title
+ SDL_SetWindowTitle(win, "Sokoban");
+
log_renderer_info(renderer);
// init draw context
diff --git a/src/text/levels.c b/src/text/levels.c
index 4db92c8..4971604 100644
--- a/src/text/levels.c
+++ b/src/text/levels.c
@@ -7,12 +7,8 @@
static const level_t
LEVELS[] = {{
- .pack = "Tutorials",
- .name = "Hello World!",
- .data = "5#|#@$.#|5#",
-}, {
- .pack = "Tutorials",
- .name = "Plus",
+ .pack = "Introduction",
+ .name = "Welcome to Sokoban",
.data = "7#|3#.3#|3#$3#|#.$@$.#|3#$3#|3#.3#|7#",
}, {
.pack = "Microban",