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-rw-r--r--src/sdl/log-renderer-info.c34
-rw-r--r--src/sdl/log-renderer-info.h8
-rw-r--r--src/sdl/main.c69
3 files changed, 49 insertions, 62 deletions
diff --git a/src/sdl/log-renderer-info.c b/src/sdl/log-renderer-info.c
new file mode 100644
index 0000000..3e05307
--- /dev/null
+++ b/src/sdl/log-renderer-info.c
@@ -0,0 +1,34 @@
+#include "util.h"
+#include "log-renderer-info.h"
+
+void
+log_renderer_info(
+ SDL_Renderer * const renderer
+) {
+ SDL_RendererInfo info;
+
+ // get renderer info
+ if (SDL_GetRendererInfo(renderer, &info)) {
+ die("SDL_GetRendererInfo(): %s", SDL_GetError());
+ }
+
+ // log renderer info
+ SDL_Log(
+ "renderer:\n"
+ " name = \"%s\"\n"
+ " flags = 0x%04X%s%s%s%s\n"
+ " max_texture_width = %d\n"
+ " max_texture_height = %d\n"
+ " num_texture_formats = %u",
+ info.name,
+ info.flags,
+ info.flags & SDL_RENDERER_SOFTWARE ? ", SOFTWARE" : "",
+ info.flags & SDL_RENDERER_ACCELERATED ? ", ACCELERATED" : "",
+ info.flags & SDL_RENDERER_PRESENTVSYNC ? ", PRESENTVSYNC" : "",
+ info.flags & SDL_RENDERER_TARGETTEXTURE ? ", TARGETTEXTURE" : "",
+ info.max_texture_width,
+ info.max_texture_height,
+ info.num_texture_formats
+ );
+}
+
diff --git a/src/sdl/log-renderer-info.h b/src/sdl/log-renderer-info.h
new file mode 100644
index 0000000..a7ab115
--- /dev/null
+++ b/src/sdl/log-renderer-info.h
@@ -0,0 +1,8 @@
+#ifndef LOG_RENDERER_INFO
+#define LOG_RENDERER_INFO
+
+#include <SDL.h>
+
+void log_renderer_info(SDL_Renderer * const);
+
+#endif /* LOG_RENDERER_INFO */
diff --git a/src/sdl/main.c b/src/sdl/main.c
index fb0f2e0..43dcdcc 100644
--- a/src/sdl/main.c
+++ b/src/sdl/main.c
@@ -11,9 +11,10 @@
#include "warp-buf.h"
#include "sprites.h"
#include "draw.h"
+#include "log-renderer-info.h"
static void
-draw_moves(
+log_moves(
const sok_ctx_t * const ctx,
const size_t skip_moves
) {
@@ -32,62 +33,6 @@ draw_moves(
}
static void
-log_renderer_info(
- SDL_Renderer * const renderer
-) {
- SDL_RendererInfo info;
-
- // get renderer info
- if (SDL_GetRendererInfo(renderer, &info)) {
- die("SDL_GetRendererInfo(): %s", SDL_GetError());
- }
-
- // log renderer info
- SDL_Log(
- "renderer:\n"
- " name = \"%s\"\n"
- " flags = %u%s%s%s%s\n"
- " num_texture_formats = %u\n"
- " max_texture_width = %d\n"
- " max_texture_height = %d",
- info.name,
- info.flags,
- info.flags & SDL_RENDERER_SOFTWARE ? ", software" : "",
- info.flags & SDL_RENDERER_ACCELERATED ? ", accelerated" : "",
- info.flags & SDL_RENDERER_PRESENTVSYNC ? ", presentvsync" : "",
- info.flags & SDL_RENDERER_TARGETTEXTURE ? ", targettexture" : "",
- info.num_texture_formats,
- info.max_texture_width,
- info.max_texture_height
- );
-}
-
-#if 0
-static void
-log_texture_info(
- SDL_Texture * const tex
-) {
- Uint32 format;
- int access, w, h;
-
- // query texture
- if (SDL_QueryTexture(tex, &format, &access, &w, &h)) {
- die("SDL_QueryTexture(): %s", SDL_GetError());
- }
-
- // log information
- SDL_Log(
- "texture:\n"
- " format = %u\n"
- " access = %d\n"
- " width = %d\n"
- " height = %d",
- format, access, w, h
- );
-}
-#endif /* 0 */
-
-static void
solve_on_error(
const char * const err
) {
@@ -137,18 +82,18 @@ int main(int argc, char *argv[]) {
die("SDL_Init(): %s", SDL_GetError());
}
- // register exit handler
+ // register SDL exit handler
if (atexit(SDL_Quit)) {
die("atexit(SDL_Init): %s", strerror(errno));
exit(EXIT_FAILURE);
}
- // init SDL_TTF
+ // init TTF
if (TTF_Init()) {
die("TTF_Init(): %s", TTF_GetError());
}
- // register exit handler
+ // register TTF exit handler
if (atexit(TTF_Quit)) {
die("atexit(TTF_Quit): %s", strerror(errno));
exit(EXIT_FAILURE);
@@ -172,7 +117,7 @@ int main(int argc, char *argv[]) {
// create renderer
SDL_Renderer *renderer = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
if (!renderer) {
- die("SDl_CreateRenderer(): %s", SDL_GetError());
+ die("SDL_CreateRenderer(): %s", SDL_GetError());
}
// set window title
@@ -272,7 +217,7 @@ int main(int argc, char *argv[]) {
if (sok_solve(&ctx, solve_on_error)) {
// found solution, print it
- draw_moves(&ctx, old_num_moves);
+ log_moves(&ctx, old_num_moves);
} else {
warn("Couldn't solve level");
}