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2019-01-20add levelsPaul Duncan27-0/+5022
2019-01-20solve: check for cornersPaul Duncan3-95/+85
2019-01-20minor assets cleanupPaul Duncan1-4/+1
2019-01-19update fade texture on window resizePaul Duncan4-19/+61
2019-01-19add fading, fix soundsPaul Duncan3-5/+86
2019-01-16refactor sprites.cPaul Duncan1-57/+69
2019-01-16add initial top-level READMEPaul Duncan1-0/+16
2019-01-16warn rather than fail on Mix_PlayChannel() errorPaul Duncan1-1/+1
2019-01-16add src/sdl/sounds.[hc], assets/wavs, and set default soundsPaul Duncan26-2/+70
2019-01-16add src/sdl/sounds.[hc], assets/wavs, and set default soundsPaul Duncan4-5/+5783
2019-01-16animate failed movesPaul Duncan3-1/+10
2019-01-16limit step events to 100msPaul Duncan1-2/+14
2019-01-16add window iconPaul Duncan3-2/+52
2019-01-16animate hero while solvingPaul Duncan1-2/+14
2019-01-16solve in background threadPaul Duncan11-57/+444
2019-01-15add sok_solve_cbs_t and refactor code to use itPaul Duncan5-17/+54
2019-01-15fix warningsPaul Duncan10-14/+24
2019-01-15minor ev cleanupPaul Duncan1-1/+2
2019-01-15use autogenerated GUIDsPaul Duncan1-40/+14
2019-01-15add minimal src/msi/readme.txtPaul Duncan4-43/+51
2019-01-15msi: add program files shortcut, desktop shortcut, and iconPaul Duncan4-5/+68
2019-01-15add src/msi/ and sok.msi custom targetPaul Duncan3-3/+209
2019-01-15s/sok-text/text/, s/sok-sdk/sok/, mv src/{text,levels}/levels.[hc], and remov...Paul Duncan8-26/+21
2019-01-15s/libsok/core/gPaul Duncan16-10/+10
2019-01-15s/test-solve/solve/Paul Duncan2-4/+4
2019-01-15add theme.[hc] and refactor draw.cPaul Duncan9-73/+162
2019-01-14s/%zu/%d ... (int)/Paul Duncan6-20/+26
2019-01-14hard-code asset sizesPaul Duncan1-4/+2
2019-01-14add ./cross-w64-mingw32.txtPaul Duncan1-0/+18
2019-01-14bake assets into buildPaul Duncan6-13/+14577
2019-01-14add ACTION_FULLSCREENPaul Duncan3-0/+13
2019-01-14render moves after help, so it shows up above it for small windowsPaul Duncan1-1/+1
2019-01-14cache SDL_GetTicks()Paul Duncan2-7/+7
2019-01-14rotate boxes on winPaul Duncan1-12/+14
2019-01-14remove unused SDL_SetWindowTitle()Paul Duncan1-3/+0
2019-01-14remove unused SDL_image referencePaul Duncan1-1/+0
2019-01-14increase zoom levels, add zoom keysPaul Duncan3-2/+5
2019-01-14refactor main.c, add log-renderer-info.[hc]Paul Duncan4-62/+50
2019-01-14remove cruftPaul Duncan3-80/+38
2019-01-14skip floors that are definitely outside wallsPaul Duncan1-2/+4
2019-01-14add bg-style.[hc]Paul Duncan4-27/+95
2019-01-14add text_style_t, draw-text.cPaul Duncan4-94/+198
2019-01-14add win wigglePaul Duncan1-4/+27
2019-01-14remove color-only renderingPaul Duncan1-114/+0
2019-01-14remove level zero, add border, sync to vblank, add spaces around text, misc c...Paul Duncan3-24/+60
2019-01-14add help textPaul Duncan1-1/+45
2019-01-14add moves and header text, won bg animation, window titlePaul Duncan6-22/+198
2019-01-13remove debug callsPaul Duncan1-4/+3
2019-01-13clean up color vs sprite rendering modePaul Duncan1-38/+121
2019-01-13working, with spritesPaul Duncan8-74/+127