#ifndef ASSETS_H #define ASSETS_H #include // size_t #include // uint8_t typedef enum { ASSET_SPRITES_PNG, ASSET_ROBOTO_TTF, ASSET_SOUND_FIRST, ASSET_SOUND_COIN_0_WAV, ASSET_SOUND_COIN_1_WAV, ASSET_SOUND_COIN_2_WAV, ASSET_SOUND_HIT_0_WAV, ASSET_SOUND_HIT_1_WAV, ASSET_SOUND_HIT_2_WAV, ASSET_SOUND_JUMP_0_WAV, ASSET_SOUND_POWERUP_0_WAV, ASSET_SOUND_POWERUP_1_WAV, ASSET_SOUND_POWERUP_2_WAV, ASSET_SOUND_POWERUP_3_WAV, ASSET_SOUND_POWERUP_4_WAV, ASSET_SOUND_UNDO_0_WAV, ASSET_SOUND_UNDO_1_WAV, ASSET_SOUND_LAST, ASSET_LAST, } asset_id_t; typedef struct { const uint8_t * const buf; size_t len; } asset_t; const asset_t *asset_get(const asset_id_t); #endif /* ASSETS_H */