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-rw-r--r--cvss/score.go (renamed from cvss/v2score.go)14
-rw-r--r--cvss/score_test.go (renamed from cvss/v2score_test.go)14
-rw-r--r--cvss/v2scores.go18
3 files changed, 23 insertions, 23 deletions
diff --git a/cvss/v2score.go b/cvss/score.go
index 5740c09..e6a6faa 100644
--- a/cvss/v2score.go
+++ b/cvss/score.go
@@ -4,29 +4,29 @@ import (
"fmt"
)
-// Individual CVSS v2 score.
+// Individual CVSS score.
//
// Note: since scores range from 0.0 to 10.0 with one decimal place of
// precision, they can be safely represented as a uint8.
-type v2Score uint8
+type Score uint8
// Return floating point representation of score.
-func newV2Score(val float64) (v2Score, error) {
+func NewScore(val float64) (Score, error) {
// check score range
if val < 0.0 || val > 10.0 {
- return v2Score(0), fmt.Errorf("score value out of range [0, 10]: %f", val)
+ return Score(0), fmt.Errorf("score value out of range [0, 10]: %f", val)
}
// convert to score, return success
- return v2Score(uint8(10.0 * val)), nil
+ return Score(uint8(10.0 * val)), nil
}
// Return string representation of score.
-func (s v2Score) String() string {
+func (s Score) String() string {
return fmt.Sprintf("%d.%d", s / 10, s % 10)
}
// Return floating point representation of score.
-func (s v2Score) Float() float32 {
+func (s Score) Float() float32 {
return float32(s) / 10.0
}
diff --git a/cvss/v2score_test.go b/cvss/score_test.go
index f83b76e..d35c4c8 100644
--- a/cvss/v2score_test.go
+++ b/cvss/score_test.go
@@ -5,13 +5,13 @@ import (
"testing"
)
-func TestNewV2Score(t *testing.T) {
+func TestNewScore(t *testing.T) {
// pass tests
for exp := 0; exp < 100; exp++ {
val := float64(exp) / 10.0
t.Run(strconv.FormatInt(int64(exp), 10), func(t *testing.T) {
- got, err := newV2Score(val)
+ got, err := NewScore(val)
if err != nil {
t.Error(err)
} else if int(got) != exp {
@@ -24,14 +24,14 @@ func TestNewV2Score(t *testing.T) {
failTests := []float64 { -10.0, -0.1, 10.1, 100.0 }
for _, val := range(failTests) {
t.Run(strconv.FormatFloat(val, 'f', 2, 64), func(t *testing.T) {
- if got, err := newV2Score(val); err == nil {
+ if got, err := NewScore(val); err == nil {
t.Errorf("got %v, exp error", got)
}
})
}
}
-func TestV2ScoreString(t *testing.T) {
+func TestScoreString(t *testing.T) {
tests := []struct {
val float64
exp string
@@ -47,7 +47,7 @@ func TestV2ScoreString(t *testing.T) {
for _, test := range(tests) {
t.Run(test.exp, func(t *testing.T) {
- if val, err := newV2Score(test.val); err != nil {
+ if val, err := NewScore(test.val); err != nil {
t.Error(err)
} else if val.String() != test.exp {
t.Errorf("got \"%s\", exp \"%s\"", val.String(), test.exp)
@@ -56,7 +56,7 @@ func TestV2ScoreString(t *testing.T) {
}
}
-func TestV2ScoreFloat(t *testing.T) {
+func TestScoreFloat(t *testing.T) {
tests := []struct {
val float64
exp float32
@@ -77,7 +77,7 @@ func TestV2ScoreFloat(t *testing.T) {
for _, test := range(tests) {
t.Run(strconv.FormatFloat(test.val, 'f', 2, 64), func(t *testing.T) {
- s, err := newV2Score(test.val)
+ s, err := NewScore(test.val)
if err != nil {
t.Error(err)
return
diff --git a/cvss/v2scores.go b/cvss/v2scores.go
index 03bbc24..990b805 100644
--- a/cvss/v2scores.go
+++ b/cvss/v2scores.go
@@ -6,27 +6,27 @@ import (
// CVSS v2 base, temporal, and environmental scores.
type v2Scores struct {
- base v2Score // base score
- temporal v2Score // temporal score
- env v2Score // environmental score
+ base Score // base score
+ temporal Score // temporal score
+ env Score // environmental score
}
// Create new CVSS v2Scores from floats.
func newV2ScoresFromFloats(base, temporal, env float64) (v2Scores, error) {
- // convert base score from float to v2score
- baseScore, err := newV2Score(base)
+ // convert base from float to Score
+ baseScore, err := NewScore(base)
if err != nil {
return v2Scores{}, err
}
- // convert temporal score from float to v2score
- tempScore, err := newV2Score(temporal)
+ // convert temporal from float to Score
+ tempScore, err := NewScore(temporal)
if err != nil {
return v2Scores{}, err
}
- // convert env score from float to v2score
- envScore, err := newV2Score(env)
+ // convert env from float to Score
+ envScore, err := NewScore(env)
if err != nil {
return v2Scores{}, err
}