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authorPaul Duncan <pabs@pablotron.org>2024-02-24 15:22:38 -0500
committerPaul Duncan <pabs@pablotron.org>2024-02-24 15:22:38 -0500
commit1ec0e5d6e429c29277b1f1ee7a7899ffee5e704f (patch)
treeb5e5ab4b34e9fbaa71866c2607c54bcb08df20b0 /sha3.c
parent5009a791b0101525aca8c22f0d4358de6ea67271 (diff)
downloadsha3-1ec0e5d6e429c29277b1f1ee7a7899ffee5e704f.tar.bz2
sha3-1ec0e5d6e429c29277b1f1ee7a7899ffee5e704f.zip
sha3.c: improve internal documentation
Diffstat (limited to 'sha3.c')
-rw-r--r--sha3.c30
1 files changed, 29 insertions, 1 deletions
diff --git a/sha3.c b/sha3.c
index bf754cb..795bb50 100644
--- a/sha3.c
+++ b/sha3.c
@@ -194,6 +194,32 @@ static inline void permute(uint64_t a[static 25], const size_t num_rounds) {
// copied from `permute_avx512_fast()` in `tests/permute/permute.c`. all
// steps are inlined as blocks. ~3x faster than scalar implementation,
// but could be sped up more.
+//
+// how it operates (roughly):
+//
+// 1. load rows from state `s` into avx512 registers r0-r4, like so:
+//
+// r0 <- | s[ 0] | s[ 1] | s[ 2] | s[ 3] | s[ 4] | n/a | n/a | n/a |
+// r1 <- | s[ 5] | s[ 6] | s[ 7] | s[ 8] | s[ 9] | n/a | n/a | n/a |
+// r2 <- | s[10] | s[11] | s[12] | s[13] | s[14] | n/a | n/a | n/a |
+// r3 <- | s[15] | s[16] | s[17] | s[18] | s[19] | n/a | n/a | n/a |
+// r4 <- | s[20] | s[21] | s[22] | s[23] | s[24] | n/a | n/a | n/a |
+//
+// 2. load the first 8 round constants for iota into an avx512 `ra`
+// (round constants) register.
+//
+// 3. for each round:
+// a. Perform theta, rho, pi, and chi steps. pi, in particular, has
+// a large number of permutation registers (so it may spill).
+// b. Perform iota with the first round constant in `rc`, then permute
+// `rc`. If we have exhausted all 8 round constants and we are not
+// at the final round, then load the next 8 round constants.
+//
+// 4. copy the rows from registers r0-r4 back to the state `s`.
+//
+// as noted above, this is not the most efficient avx512 implementation;
+// the row registers have three empty slots and there are a lot of loads
+// that could be removed with a little more work.
static inline void permute(uint64_t s[static 25], const size_t num_rounds) {
// unaligned load mask and permutation indices
uint8_t mask = 0x1f,
@@ -853,6 +879,7 @@ void hmac_sha3_512(const uint8_t * const k, const size_t k_len, const uint8_t *
hmac_sha3_512_final(&hmac, dst);
}
+// initialize xof context
static inline void xof_init(sha3_xof_t * const xof) {
memset(xof, 0, sizeof(sha3_xof_t));
}
@@ -975,6 +1002,7 @@ static inline void xof_absorb_raw(sha3_xof_t * const xof, const size_t rate, con
static inline _Bool xof_absorb(sha3_xof_t * const xof, const size_t rate, const size_t num_rounds, const uint8_t * const m, size_t m_len) {
// check state
if (xof->squeezing) {
+ // xof has already been squeezed, return error
return false;
}
@@ -1056,7 +1084,7 @@ static inline void xof_once(const size_t rate, const size_t num_rounds, const ui
sha3_xof_t xof;
xof_init(&xof);
- // absorb (ignore error)
+ // absorb
xof_absorb_raw(&xof, rate, num_rounds, src, src_len);
xof_absorb_done(&xof, rate, num_rounds, pad);