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diff --git a/content/posts/2000-09-05-evas-opengl-for-free.html b/content/posts/2000-09-05-evas-opengl-for-free.html new file mode 100644 index 0000000..460bba6 --- /dev/null +++ b/content/posts/2000-09-05-evas-opengl-for-free.html @@ -0,0 +1,31 @@ +--- +date: "2000-09-05T12:49:00Z" +title: 'Evas: OpenGL For Free!' +--- + +Well, CVS <a href="/projects/">EWL</a> has preliminary Evas support now. +The software rendering alone is much faster, but Evas also gives EWL +<A href="http://www.mesa3d.org/">OpenGL</a> support for free! I don't +really have the setup to be testing the GL acceleration, but the +Evas test program is a _lot_ faster in GL mode. For those of you +who want to try out the acceleration in EWL, just do the following: +<br /><br /> +<center> +<font face="sans-serif" size="-0"> +ewldbtool ~/.ewl/preferences render/mode 3D_Hardware +</font></center><br /> +As of tonight, the previous rendering system is still in EWL, but +horribly broken -- the only thing that will display is the window +background (which you can customize by editing background key in +~/.ewl/themes/defaultTheme/EwlWindow.db). +<br /><br /> +I'm pretty comfortable with <a href="http://www.mutt.org/">Mutt</a> +now. It's amazing how fast I switched. I've made several tweaks +to <a href="http://www.linuxbrit.co.uk/">Tom Gilbert's</a> default +muttrc file -- sooner or later I'll post the file for all to see. +<br /><br /> +That's about it for right now -- tomorrow I'm going to rip apart +the theme engine in EWL and make it support Evas images. It's a +real pain in the ass to break this stuff, but Evas support will +make it all worthwhile in the end. + |