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authorPaul Duncan <pabs@pablotron.org>2019-01-23 09:02:57 -0500
committerPaul Duncan <pabs@pablotron.org>2019-01-23 09:02:57 -0500
commit8506409d8a7d07a3e3fc13eac74b2c0dc21e4743 (patch)
tree049ba48fa4941816ede981610f67364c3f400a94
parent57d7bdc68b774c1e55ebc281786b93c7336eb4e4 (diff)
downloadsok-8506409d8a7d07a3e3fc13eac74b2c0dc21e4743.tar.bz2
sok-8506409d8a7d07a3e3fc13eac74b2c0dc21e4743.zip
add get_home_angle() comments
-rw-r--r--src/sdl/draw.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/sdl/draw.c b/src/sdl/draw.c
index 4209016..784601d 100644
--- a/src/sdl/draw.c
+++ b/src/sdl/draw.c
@@ -145,12 +145,16 @@ get_home_angle(
const draw_ctx_t * const draw_ctx
) {
if (draw_ctx->state == GAME_STATE_SOLVE) {
+ // solving (low shake)
return 5 * sin(draw_ctx->ticks * M_2_PI / 2000.0);
} else if (sok_ctx_is_done(draw_ctx->ctx)) {
+ // won level (moderate shake)
return 10 * sin(draw_ctx->ticks * M_2_PI / 1000.0);
} else if ((draw_ctx->ticks - draw_ctx->bump_ticks) < BUMP_TIME) {
+ // bumped into wall, undo failed (high shake)
return 10 * sin(draw_ctx->ticks * M_2_PI / (BUMP_TIME / 2.0));
} else {
+ // normal (no shake)
return 0;
}
}