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authorPaul Duncan <pabs@pablotron.org>2019-01-15 09:16:56 -0500
committerPaul Duncan <pabs@pablotron.org>2019-01-15 09:16:56 -0500
commit3e658ed87b5795b2be8f50d683dc19241aba0111 (patch)
tree0bc3b6e61e476e7ecdcb3c20429b159ea5465ae2 /src/core/sok-ctx.c
parent914ca426630ccadcbb6f1ff02a599bdaf10b6cb2 (diff)
downloadsok-3e658ed87b5795b2be8f50d683dc19241aba0111.tar.bz2
sok-3e658ed87b5795b2be8f50d683dc19241aba0111.zip
s/libsok/core/g
Diffstat (limited to 'src/core/sok-ctx.c')
-rw-r--r--src/core/sok-ctx.c636
1 files changed, 636 insertions, 0 deletions
diff --git a/src/core/sok-ctx.c b/src/core/sok-ctx.c
new file mode 100644
index 0000000..e278af1
--- /dev/null
+++ b/src/core/sok-ctx.c
@@ -0,0 +1,636 @@
+#include <stdbool.h>
+#include <string.h> // memset()
+#include "sok.h"
+
+#define UNUSED(a) ((void) (a))
+
+#define VALID_POS(pos) ( \
+ (pos).x < SOK_LEVEL_MAX_WIDTH && \
+ (pos).y < SOK_LEVEL_MAX_HEIGHT \
+)
+
+#define POINTS_EQUAL(a, b) ( \
+ ((a).x == (b).x) && \
+ ((a).y == (b).y) \
+)
+
+static bool
+ctx_is_wall(
+ const sok_ctx_t * const ctx,
+ const sok_pos_t pos
+) {
+ return ctx->level.walls[pos.y * ctx->level.size.x + pos.x];
+}
+
+static void
+ctx_set_wall(
+ sok_ctx_t * const ctx,
+ const sok_pos_t pos
+) {
+ ctx->level.walls[pos.y * ctx->level.size.x + pos.x] = true;
+}
+
+static void
+ctx_clear_walls(
+ sok_ctx_t * const ctx
+) {
+ memset(ctx->level.walls, 0, SOK_LEVEL_MAX_WIDTH * SOK_LEVEL_MAX_HEIGHT);
+}
+
+static bool
+on_size(
+ const sok_level_parser_t * const parser,
+ const sok_pos_t pos
+) {
+ sok_ctx_t *ctx = (sok_ctx_t*) parser->user_data;
+
+ if (!VALID_POS(pos)) {
+ // size out of bounds
+ return false;
+ }
+
+ // save width and height
+ ctx->level.size = pos;
+
+ // return success
+ return true;
+}
+
+static bool
+on_home(
+ const sok_level_parser_t * const parser,
+ const sok_pos_t pos
+) {
+ sok_ctx_t *ctx = (sok_ctx_t*) parser->user_data;
+
+ if (!VALID_POS(pos)) {
+ // position out of bounds
+ return false;
+ }
+
+ // save start position
+ ctx->level.home = pos;
+
+ // return success
+ return true;
+}
+
+static bool
+on_wall(
+ const sok_level_parser_t * const parser,
+ const sok_pos_t pos
+) {
+ sok_ctx_t *ctx = (sok_ctx_t*) parser->user_data;
+
+ if (!VALID_POS(pos)) {
+ // position out of bounds
+ return false;
+ }
+
+ // save wall
+ ctx_set_wall(ctx, pos);
+
+ // return sucess
+ return true;
+}
+
+static bool
+on_goal(
+ const sok_level_parser_t * const parser,
+ const sok_pos_t pos
+) {
+ sok_ctx_t *ctx = (sok_ctx_t*) parser->user_data;
+
+ if (!VALID_POS(pos)) {
+ // position out of bounds
+ return false;
+ }
+
+ if (ctx->level.num_goals >= SOK_LEVEL_MAX_GOALS - 1) {
+ // too many goals
+ return false;
+ }
+
+ // save goal
+ ctx->level.goals[ctx->level.num_goals++] = pos;
+
+ // return sucess
+ return true;
+}
+
+static bool
+on_box(
+ const sok_level_parser_t * const parser,
+ const sok_pos_t pos
+) {
+ sok_ctx_t *ctx = (sok_ctx_t*) parser->user_data;
+
+ if (!VALID_POS(pos)) {
+ // position out of bounds
+ return false;
+ }
+
+ if (ctx->level.num_boxes >= SOK_LEVEL_MAX_BOXES - 1) {
+ // too many boxes
+ return false;
+ }
+
+ // save box
+ ctx->level.boxes[ctx->level.num_boxes++] = pos;
+
+ // return sucess
+ return true;
+}
+
+static bool
+on_junk(
+ const sok_level_parser_t * const parser,
+ const size_t ofs,
+ const char tile
+) {
+ UNUSED(parser);
+ UNUSED(ofs);
+ UNUSED(tile);
+
+ // TODO
+
+ // return sucess
+ return true;
+}
+
+static const sok_level_parser_cbs_t
+LEVEL_PARSER_CBS = {
+ .on_size = on_size,
+ .on_home = on_home,
+ .on_wall = on_wall,
+ .on_goal = on_goal,
+ .on_box = on_box,
+ .on_junk = on_junk,
+};
+
+static size_t
+pos_find(
+ const sok_pos_t pos,
+ const sok_pos_t * const set,
+ const size_t len
+) {
+ for (size_t i = 0; i < len; i++) {
+ if (POINTS_EQUAL(pos, set[i])) {
+ return i;
+ }
+ }
+
+ return len;
+}
+
+static size_t
+sok_ctx_count_goals_left(
+ sok_ctx_t * const ctx
+) {
+ const size_t num_boxes = ctx->level.num_boxes;
+ size_t r = 0;
+
+ for (size_t i = 0; i < ctx->level.num_goals; i++) {
+ r += pos_find(
+ ctx->level.goals[i],
+ ctx->boxes,
+ num_boxes
+ ) < num_boxes ? 0 : 1;
+ }
+
+ return r;
+}
+
+/*
+ * static bool
+ * sok_ctx_has_corner_boxes(
+ * const sok_ctx_t * const ctx
+ * ) {
+ * for (size_t i = 0; i < ctx->level.num_boxes; i++) {
+ * // right
+ * const bool r = ctx_is_wall(ctx, (sok_pos_t) {
+ * .x = ctx->boxes[i].x + 1,
+ * .y = ctx->boxes[i].y,
+ * });
+ *
+ * // top-right
+ * const bool tr = ctx_is_wall(ctx, (sok_pos_t) {
+ * .x = ctx->boxes[i].x + 1,
+ * .y = ctx->boxes[i].y - 1,
+ * });
+ *
+ * // top
+ * const bool t = ctx_is_wall(ctx, (sok_pos_t) {
+ * .x = ctx->boxes[i].x,
+ * .y = ctx->boxes[i].y - 1,
+ * });
+ *
+ * // top-left
+ * const bool tl = ctx_is_wall(ctx, (sok_pos_t) {
+ * .x = ctx->boxes[i].x - 1,
+ * .y = ctx->boxes[i].y - 1,
+ * });
+ *
+ * // left
+ * const bool l = ctx_is_wall(ctx, (sok_pos_t) {
+ * .x = ctx->boxes[i].x - 1,
+ * .y = ctx->boxes[i].y,
+ * });
+ *
+ * // bottom-left
+ * const bool bl = ctx_is_wall(ctx, (sok_pos_t) {
+ * .x = ctx->boxes[i].x - 1,
+ * .y = ctx->boxes[i].y + 1,
+ * });
+ *
+ * // bottom
+ * const bool b = ctx_is_wall(ctx, (sok_pos_t) {
+ * .x = ctx->boxes[i].x,
+ * .y = ctx->boxes[i].y + 1,
+ * });
+ *
+ * const bool br = ctx_is_wall(ctx, (sok_pos_t) {
+ * .x = ctx->boxes[i].x + 1,
+ * .y = ctx->boxes[i].y + 1,
+ * });
+ *
+ * if (
+ * (r && tr && t) || // top-right
+ * (t && tl && l) || // top-left
+ * (l && bl && b) || // bottom-left
+ * (b && br && r) // bottom-right
+ * ) {
+ * // return
+ * return true;
+ * }
+ * }
+ *
+ * return false;
+ * }
+ */
+
+void
+sok_ctx_init(sok_ctx_t * const ctx, void *user_data) {
+ memset(ctx, 0, sizeof(sok_ctx_t));
+ ctx->user_data = user_data;
+}
+
+bool
+sok_ctx_set_level(
+ sok_ctx_t * const ctx,
+ const char * const str
+) {
+
+ // clear level
+ ctx->level.num_goals = 0;
+ ctx->level.num_boxes = 0;
+ ctx_clear_walls(ctx);
+
+ // parse level
+ sok_level_parser_t parser;
+ sok_level_parser_init(&parser, &LEVEL_PARSER_CBS, ctx);
+ if (!sok_level_parser_parse(&parser, str, strlen(str))) {
+ // return failure
+ return false;
+ }
+
+ // init moves, player, and boxes
+ ctx->num_moves = 0;
+ ctx->home = ctx->level.home;
+ memcpy(ctx->boxes, ctx->level.boxes, ctx->level.num_boxes * sizeof(sok_pos_t));
+
+ // count number of goals left and check whether there are
+ ctx->num_goals_left = sok_ctx_count_goals_left(ctx);
+ // ctx->is_lost = sok_ctx_is_lost(ctx);
+
+ // return success
+ return true;
+}
+
+static bool
+tile_is_floor(
+ const sok_ctx_t * const ctx,
+ const sok_pos_t pos
+) {
+ return (
+ (pos.x < SOK_LEVEL_MAX_WIDTH - 1) &&
+ (pos.y < SOK_LEVEL_MAX_HEIGHT - 1) &&
+ !ctx_is_wall(ctx, pos)
+ );
+}
+
+static bool
+tile_is_box(
+ const sok_ctx_t * const ctx,
+ const sok_pos_t pos
+) {
+ const size_t num_boxes = ctx->level.num_boxes;
+ return pos_find(pos, ctx->boxes, num_boxes) < num_boxes;
+}
+
+static bool
+tile_is_goal(
+ const sok_ctx_t * const ctx,
+ const sok_pos_t pos
+) {
+ const size_t num_goals = ctx->level.num_goals;
+ return pos_find(pos, ctx->level.goals, num_goals) < num_goals;
+}
+
+static bool
+sok_ctx_push_move(
+ sok_ctx_t * const ctx,
+ const sok_dir_t dir,
+ const bool is_push
+) {
+ if (ctx->num_moves >= SOK_CTX_MAX_MOVES - 1) {
+ return false;
+ }
+
+ ctx->moves[ctx->num_moves].pos = ctx->home;
+ ctx->moves[ctx->num_moves].dir = dir;
+ ctx->moves[ctx->num_moves].is_push = is_push;
+ ctx->num_moves++;
+
+ return true;
+}
+
+static bool
+sok_ctx_pop_move(
+ sok_ctx_t * const ctx,
+ sok_move_t * const ret
+) {
+ if (!ctx->num_moves) {
+ // return failure
+ return false;
+ }
+
+ // decriment moves
+ ctx->num_moves--;
+
+ if (ret) {
+ // save popped move
+ *ret = ctx->moves[ctx->num_moves];
+ }
+
+ // return success
+ return true;
+}
+
+static bool
+sok_ctx_move_box(
+ sok_ctx_t * const ctx,
+ const sok_pos_t old_pos,
+ const sok_pos_t new_pos
+) {
+ const size_t num_boxes = ctx->level.num_boxes,
+ box_ofs = pos_find(old_pos, ctx->boxes, num_boxes);
+
+ if (box_ofs < num_boxes) {
+ // update box and goal count
+ ctx->boxes[box_ofs] = new_pos;
+ ctx->num_goals_left = sok_ctx_count_goals_left(ctx);
+ // ctx->is_lost = sok_ctx_has_corner_boxes(ctx);
+
+ // return success
+ return true;
+ }
+
+ // return failure
+ return false;
+}
+
+bool
+sok_ctx_is_done(
+ const sok_ctx_t * const ctx
+) {
+ return ctx->num_goals_left == 0;
+}
+
+/*
+ * bool
+ * sok_ctx_is_lost(
+ * const sok_ctx_t * const ctx
+ * ) {
+ * return ctx->is_lost;
+ * }
+ */
+
+bool
+sok_ctx_move(
+ sok_ctx_t * const ctx,
+ const sok_dir_t dir
+) {
+ if (ctx->num_moves >= SOK_CTX_MAX_MOVES - 1) {
+ // no more move slots available
+ return false;
+ }
+
+ const sok_pos_t ps[2] = {{
+ .x = ctx->home.x + ((dir == SOK_DIR_LEFT) ? -1 : ((dir == SOK_DIR_RIGHT) ? 1 : 0)),
+ .y = ctx->home.y + ((dir == SOK_DIR_UP) ? -1 : ((dir == SOK_DIR_DOWN) ? 1 : 0))
+ }, {
+ .x = ctx->home.x + ((dir == SOK_DIR_LEFT) ? -2 : ((dir == SOK_DIR_RIGHT) ? 2 : 0)),
+ .y = ctx->home.y + ((dir == SOK_DIR_UP) ? -2 : ((dir == SOK_DIR_DOWN) ? 2 : 0))
+ }};
+
+ const bool can_move = (
+ (dir == SOK_DIR_UP) ? (ctx->home.y > 0) :
+ ((dir == SOK_DIR_DOWN) ? (ctx->home.y < SOK_LEVEL_MAX_HEIGHT - 1) :
+ ((dir == SOK_DIR_LEFT) ? (ctx->home.x > 0) :
+ ((dir == SOK_DIR_RIGHT) ? (ctx->home.x < SOK_LEVEL_MAX_WIDTH - 1) :
+ false
+ ))));
+
+ const bool can_push = (
+ (dir == SOK_DIR_UP) ? (ctx->home.y > 1) :
+ ((dir == SOK_DIR_DOWN) ? (ctx->home.y < SOK_LEVEL_MAX_HEIGHT - 2) :
+ ((dir == SOK_DIR_LEFT) ? (ctx->home.x > 1) :
+ ((dir == SOK_DIR_RIGHT) ? (ctx->home.x < SOK_LEVEL_MAX_WIDTH - 2) :
+ false
+ ))));
+
+ if (
+ can_move &&
+ tile_is_floor(ctx, ps[0]) &&
+ !tile_is_box(ctx, ps[0])
+ ) {
+ // push move
+ if (!sok_ctx_push_move(ctx, dir, false)) {
+ return false;
+ }
+
+ // update position
+ ctx->home.x += (dir == SOK_DIR_LEFT) ? -1 : ((dir == SOK_DIR_RIGHT) ? 1 : 0);
+ ctx->home.y += (dir == SOK_DIR_UP) ? -1 : ((dir == SOK_DIR_DOWN) ? 1 : 0);
+
+ // return success
+ return true;
+ } else if (
+ can_push &&
+ tile_is_floor(ctx, ps[0]) &&
+ tile_is_box(ctx, ps[0]) &&
+ tile_is_floor(ctx, ps[1]) &&
+ !tile_is_box(ctx, ps[1])
+ ) {
+ // push move
+ if (!sok_ctx_push_move(ctx, dir, true)) {
+ return false;
+ }
+
+ // move box
+ if (!sok_ctx_move_box(ctx, ps[0], ps[1])) {
+ return false;
+ }
+
+ // update position
+ ctx->home.x += (dir == SOK_DIR_LEFT) ? -1 : ((dir == SOK_DIR_RIGHT) ? 1 : 0);
+ ctx->home.y += (dir == SOK_DIR_UP) ? -1 : ((dir == SOK_DIR_DOWN) ? 1 : 0);
+
+
+ // return success
+ return true;
+ }
+
+ // return failure
+ return false;
+}
+
+bool
+sok_ctx_undo(
+ sok_ctx_t * const ctx
+) {
+ sok_move_t move;
+ if (!sok_ctx_pop_move(ctx, &move)) {
+ // return failure
+ return false;
+ }
+
+ if (move.is_push) {
+ const sok_pos_t box_pos = {
+ .x = move.pos.x + ((move.dir == SOK_DIR_LEFT) ? -2 : ((move.dir == SOK_DIR_RIGHT) ? 2 : 0)),
+ .y = move.pos.y + ((move.dir == SOK_DIR_UP) ? -2 : ((move.dir == SOK_DIR_DOWN) ? 2 : 0)),
+ };
+
+ sok_ctx_move_box(ctx, box_pos, ctx->home);
+ }
+
+ // update position
+ ctx->home = move.pos;
+
+ // return success
+ return true;
+}
+
+bool sok_ctx_walk(
+ const sok_ctx_t * const ctx,
+ const sok_ctx_walk_cbs_t * const cbs,
+ void * const data
+) {
+ if (!cbs) {
+ return false;
+ }
+
+ if (cbs->on_size) {
+ // emit size
+ if (!cbs->on_size(ctx, ctx->level.size, data)) {
+ return false;
+ }
+ }
+
+ if (cbs->on_walls_start && !cbs->on_walls_start(ctx, data)) {
+ return false;
+ }
+
+ if (cbs->on_wall) {
+ // walk walls
+ for (size_t i = 0; i < (ctx->level.size.x * ctx->level.size.y); i++) {
+ const sok_pos_t pos = {
+ .y = i / ctx->level.size.x,
+ .x = i % ctx->level.size.x,
+ };
+
+ if (ctx_is_wall(ctx, pos)) {
+ // emit wall
+ if (!cbs->on_wall(ctx, pos, data)) {
+ return false;
+ }
+ }
+ }
+ }
+
+ if (cbs->on_walls_end && !cbs->on_walls_end(ctx, data)) {
+ return false;
+ }
+
+ if (cbs->on_goals_start && !cbs->on_goals_start(ctx, data)) {
+ return false;
+ }
+
+ if (cbs->on_goal) {
+ // walk goals
+ for (size_t i = 0; i < ctx->level.num_goals; i++) {
+ const bool has_player = POINTS_EQUAL(ctx->level.goals[i], ctx->home);
+ const bool has_box = tile_is_box(ctx, ctx->level.goals[i]);
+
+ // emit goal
+ if (!cbs->on_goal(ctx, ctx->level.goals[i], has_player, has_box, data)) {
+ return false;
+ }
+ }
+ }
+
+ if (cbs->on_goals_end && !cbs->on_goals_end(ctx, data)) {
+ return false;
+ }
+
+ if (cbs->on_boxes_start && !cbs->on_boxes_start(ctx, data)) {
+ return false;
+ }
+
+ if (cbs->on_home) {
+ const bool has_goal = tile_is_goal(ctx, ctx->home);
+
+ // emit home
+ if (!cbs->on_home(ctx, ctx->home, has_goal, data)) {
+ return false;
+ }
+ }
+
+ if (cbs->on_box) {
+ // walk boxes
+ for (size_t i = 0; i < ctx->level.num_boxes; i++) {
+ const bool has_goal = tile_is_goal(ctx, ctx->boxes[i]);
+
+ // emit box
+ if (!cbs->on_box(ctx, ctx->boxes[i], has_goal, data)) {
+ return false;
+ }
+ }
+ }
+
+ if (cbs->on_boxes_end && !cbs->on_boxes_end(ctx, data)) {
+ return false;
+ }
+
+ if (cbs->on_moves_start && !cbs->on_moves_start(ctx, data)) {
+ return false;
+ }
+
+ if (cbs->on_move) {
+ // walk moves
+ for (size_t i = 0; i < ctx->num_moves; i++) {
+ // emit move
+ if (!cbs->on_move(ctx, ctx->moves[i], data)) {
+ return false;
+ }
+ }
+ }
+
+ if (cbs->on_moves_end && !cbs->on_moves_end(ctx, data)) {
+ return false;
+ }
+
+ // return success
+ return true;
+}