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authorPaul Duncan <pabs@pablotron.org>2019-01-15 09:16:56 -0500
committerPaul Duncan <pabs@pablotron.org>2019-01-15 09:16:56 -0500
commit3e658ed87b5795b2be8f50d683dc19241aba0111 (patch)
tree0bc3b6e61e476e7ecdcb3c20429b159ea5465ae2 /src/libsok/sok-ctx.c
parent914ca426630ccadcbb6f1ff02a599bdaf10b6cb2 (diff)
downloadsok-3e658ed87b5795b2be8f50d683dc19241aba0111.tar.bz2
sok-3e658ed87b5795b2be8f50d683dc19241aba0111.zip
s/libsok/core/g
Diffstat (limited to 'src/libsok/sok-ctx.c')
-rw-r--r--src/libsok/sok-ctx.c636
1 files changed, 0 insertions, 636 deletions
diff --git a/src/libsok/sok-ctx.c b/src/libsok/sok-ctx.c
deleted file mode 100644
index e278af1..0000000
--- a/src/libsok/sok-ctx.c
+++ /dev/null
@@ -1,636 +0,0 @@
-#include <stdbool.h>
-#include <string.h> // memset()
-#include "sok.h"
-
-#define UNUSED(a) ((void) (a))
-
-#define VALID_POS(pos) ( \
- (pos).x < SOK_LEVEL_MAX_WIDTH && \
- (pos).y < SOK_LEVEL_MAX_HEIGHT \
-)
-
-#define POINTS_EQUAL(a, b) ( \
- ((a).x == (b).x) && \
- ((a).y == (b).y) \
-)
-
-static bool
-ctx_is_wall(
- const sok_ctx_t * const ctx,
- const sok_pos_t pos
-) {
- return ctx->level.walls[pos.y * ctx->level.size.x + pos.x];
-}
-
-static void
-ctx_set_wall(
- sok_ctx_t * const ctx,
- const sok_pos_t pos
-) {
- ctx->level.walls[pos.y * ctx->level.size.x + pos.x] = true;
-}
-
-static void
-ctx_clear_walls(
- sok_ctx_t * const ctx
-) {
- memset(ctx->level.walls, 0, SOK_LEVEL_MAX_WIDTH * SOK_LEVEL_MAX_HEIGHT);
-}
-
-static bool
-on_size(
- const sok_level_parser_t * const parser,
- const sok_pos_t pos
-) {
- sok_ctx_t *ctx = (sok_ctx_t*) parser->user_data;
-
- if (!VALID_POS(pos)) {
- // size out of bounds
- return false;
- }
-
- // save width and height
- ctx->level.size = pos;
-
- // return success
- return true;
-}
-
-static bool
-on_home(
- const sok_level_parser_t * const parser,
- const sok_pos_t pos
-) {
- sok_ctx_t *ctx = (sok_ctx_t*) parser->user_data;
-
- if (!VALID_POS(pos)) {
- // position out of bounds
- return false;
- }
-
- // save start position
- ctx->level.home = pos;
-
- // return success
- return true;
-}
-
-static bool
-on_wall(
- const sok_level_parser_t * const parser,
- const sok_pos_t pos
-) {
- sok_ctx_t *ctx = (sok_ctx_t*) parser->user_data;
-
- if (!VALID_POS(pos)) {
- // position out of bounds
- return false;
- }
-
- // save wall
- ctx_set_wall(ctx, pos);
-
- // return sucess
- return true;
-}
-
-static bool
-on_goal(
- const sok_level_parser_t * const parser,
- const sok_pos_t pos
-) {
- sok_ctx_t *ctx = (sok_ctx_t*) parser->user_data;
-
- if (!VALID_POS(pos)) {
- // position out of bounds
- return false;
- }
-
- if (ctx->level.num_goals >= SOK_LEVEL_MAX_GOALS - 1) {
- // too many goals
- return false;
- }
-
- // save goal
- ctx->level.goals[ctx->level.num_goals++] = pos;
-
- // return sucess
- return true;
-}
-
-static bool
-on_box(
- const sok_level_parser_t * const parser,
- const sok_pos_t pos
-) {
- sok_ctx_t *ctx = (sok_ctx_t*) parser->user_data;
-
- if (!VALID_POS(pos)) {
- // position out of bounds
- return false;
- }
-
- if (ctx->level.num_boxes >= SOK_LEVEL_MAX_BOXES - 1) {
- // too many boxes
- return false;
- }
-
- // save box
- ctx->level.boxes[ctx->level.num_boxes++] = pos;
-
- // return sucess
- return true;
-}
-
-static bool
-on_junk(
- const sok_level_parser_t * const parser,
- const size_t ofs,
- const char tile
-) {
- UNUSED(parser);
- UNUSED(ofs);
- UNUSED(tile);
-
- // TODO
-
- // return sucess
- return true;
-}
-
-static const sok_level_parser_cbs_t
-LEVEL_PARSER_CBS = {
- .on_size = on_size,
- .on_home = on_home,
- .on_wall = on_wall,
- .on_goal = on_goal,
- .on_box = on_box,
- .on_junk = on_junk,
-};
-
-static size_t
-pos_find(
- const sok_pos_t pos,
- const sok_pos_t * const set,
- const size_t len
-) {
- for (size_t i = 0; i < len; i++) {
- if (POINTS_EQUAL(pos, set[i])) {
- return i;
- }
- }
-
- return len;
-}
-
-static size_t
-sok_ctx_count_goals_left(
- sok_ctx_t * const ctx
-) {
- const size_t num_boxes = ctx->level.num_boxes;
- size_t r = 0;
-
- for (size_t i = 0; i < ctx->level.num_goals; i++) {
- r += pos_find(
- ctx->level.goals[i],
- ctx->boxes,
- num_boxes
- ) < num_boxes ? 0 : 1;
- }
-
- return r;
-}
-
-/*
- * static bool
- * sok_ctx_has_corner_boxes(
- * const sok_ctx_t * const ctx
- * ) {
- * for (size_t i = 0; i < ctx->level.num_boxes; i++) {
- * // right
- * const bool r = ctx_is_wall(ctx, (sok_pos_t) {
- * .x = ctx->boxes[i].x + 1,
- * .y = ctx->boxes[i].y,
- * });
- *
- * // top-right
- * const bool tr = ctx_is_wall(ctx, (sok_pos_t) {
- * .x = ctx->boxes[i].x + 1,
- * .y = ctx->boxes[i].y - 1,
- * });
- *
- * // top
- * const bool t = ctx_is_wall(ctx, (sok_pos_t) {
- * .x = ctx->boxes[i].x,
- * .y = ctx->boxes[i].y - 1,
- * });
- *
- * // top-left
- * const bool tl = ctx_is_wall(ctx, (sok_pos_t) {
- * .x = ctx->boxes[i].x - 1,
- * .y = ctx->boxes[i].y - 1,
- * });
- *
- * // left
- * const bool l = ctx_is_wall(ctx, (sok_pos_t) {
- * .x = ctx->boxes[i].x - 1,
- * .y = ctx->boxes[i].y,
- * });
- *
- * // bottom-left
- * const bool bl = ctx_is_wall(ctx, (sok_pos_t) {
- * .x = ctx->boxes[i].x - 1,
- * .y = ctx->boxes[i].y + 1,
- * });
- *
- * // bottom
- * const bool b = ctx_is_wall(ctx, (sok_pos_t) {
- * .x = ctx->boxes[i].x,
- * .y = ctx->boxes[i].y + 1,
- * });
- *
- * const bool br = ctx_is_wall(ctx, (sok_pos_t) {
- * .x = ctx->boxes[i].x + 1,
- * .y = ctx->boxes[i].y + 1,
- * });
- *
- * if (
- * (r && tr && t) || // top-right
- * (t && tl && l) || // top-left
- * (l && bl && b) || // bottom-left
- * (b && br && r) // bottom-right
- * ) {
- * // return
- * return true;
- * }
- * }
- *
- * return false;
- * }
- */
-
-void
-sok_ctx_init(sok_ctx_t * const ctx, void *user_data) {
- memset(ctx, 0, sizeof(sok_ctx_t));
- ctx->user_data = user_data;
-}
-
-bool
-sok_ctx_set_level(
- sok_ctx_t * const ctx,
- const char * const str
-) {
-
- // clear level
- ctx->level.num_goals = 0;
- ctx->level.num_boxes = 0;
- ctx_clear_walls(ctx);
-
- // parse level
- sok_level_parser_t parser;
- sok_level_parser_init(&parser, &LEVEL_PARSER_CBS, ctx);
- if (!sok_level_parser_parse(&parser, str, strlen(str))) {
- // return failure
- return false;
- }
-
- // init moves, player, and boxes
- ctx->num_moves = 0;
- ctx->home = ctx->level.home;
- memcpy(ctx->boxes, ctx->level.boxes, ctx->level.num_boxes * sizeof(sok_pos_t));
-
- // count number of goals left and check whether there are
- ctx->num_goals_left = sok_ctx_count_goals_left(ctx);
- // ctx->is_lost = sok_ctx_is_lost(ctx);
-
- // return success
- return true;
-}
-
-static bool
-tile_is_floor(
- const sok_ctx_t * const ctx,
- const sok_pos_t pos
-) {
- return (
- (pos.x < SOK_LEVEL_MAX_WIDTH - 1) &&
- (pos.y < SOK_LEVEL_MAX_HEIGHT - 1) &&
- !ctx_is_wall(ctx, pos)
- );
-}
-
-static bool
-tile_is_box(
- const sok_ctx_t * const ctx,
- const sok_pos_t pos
-) {
- const size_t num_boxes = ctx->level.num_boxes;
- return pos_find(pos, ctx->boxes, num_boxes) < num_boxes;
-}
-
-static bool
-tile_is_goal(
- const sok_ctx_t * const ctx,
- const sok_pos_t pos
-) {
- const size_t num_goals = ctx->level.num_goals;
- return pos_find(pos, ctx->level.goals, num_goals) < num_goals;
-}
-
-static bool
-sok_ctx_push_move(
- sok_ctx_t * const ctx,
- const sok_dir_t dir,
- const bool is_push
-) {
- if (ctx->num_moves >= SOK_CTX_MAX_MOVES - 1) {
- return false;
- }
-
- ctx->moves[ctx->num_moves].pos = ctx->home;
- ctx->moves[ctx->num_moves].dir = dir;
- ctx->moves[ctx->num_moves].is_push = is_push;
- ctx->num_moves++;
-
- return true;
-}
-
-static bool
-sok_ctx_pop_move(
- sok_ctx_t * const ctx,
- sok_move_t * const ret
-) {
- if (!ctx->num_moves) {
- // return failure
- return false;
- }
-
- // decriment moves
- ctx->num_moves--;
-
- if (ret) {
- // save popped move
- *ret = ctx->moves[ctx->num_moves];
- }
-
- // return success
- return true;
-}
-
-static bool
-sok_ctx_move_box(
- sok_ctx_t * const ctx,
- const sok_pos_t old_pos,
- const sok_pos_t new_pos
-) {
- const size_t num_boxes = ctx->level.num_boxes,
- box_ofs = pos_find(old_pos, ctx->boxes, num_boxes);
-
- if (box_ofs < num_boxes) {
- // update box and goal count
- ctx->boxes[box_ofs] = new_pos;
- ctx->num_goals_left = sok_ctx_count_goals_left(ctx);
- // ctx->is_lost = sok_ctx_has_corner_boxes(ctx);
-
- // return success
- return true;
- }
-
- // return failure
- return false;
-}
-
-bool
-sok_ctx_is_done(
- const sok_ctx_t * const ctx
-) {
- return ctx->num_goals_left == 0;
-}
-
-/*
- * bool
- * sok_ctx_is_lost(
- * const sok_ctx_t * const ctx
- * ) {
- * return ctx->is_lost;
- * }
- */
-
-bool
-sok_ctx_move(
- sok_ctx_t * const ctx,
- const sok_dir_t dir
-) {
- if (ctx->num_moves >= SOK_CTX_MAX_MOVES - 1) {
- // no more move slots available
- return false;
- }
-
- const sok_pos_t ps[2] = {{
- .x = ctx->home.x + ((dir == SOK_DIR_LEFT) ? -1 : ((dir == SOK_DIR_RIGHT) ? 1 : 0)),
- .y = ctx->home.y + ((dir == SOK_DIR_UP) ? -1 : ((dir == SOK_DIR_DOWN) ? 1 : 0))
- }, {
- .x = ctx->home.x + ((dir == SOK_DIR_LEFT) ? -2 : ((dir == SOK_DIR_RIGHT) ? 2 : 0)),
- .y = ctx->home.y + ((dir == SOK_DIR_UP) ? -2 : ((dir == SOK_DIR_DOWN) ? 2 : 0))
- }};
-
- const bool can_move = (
- (dir == SOK_DIR_UP) ? (ctx->home.y > 0) :
- ((dir == SOK_DIR_DOWN) ? (ctx->home.y < SOK_LEVEL_MAX_HEIGHT - 1) :
- ((dir == SOK_DIR_LEFT) ? (ctx->home.x > 0) :
- ((dir == SOK_DIR_RIGHT) ? (ctx->home.x < SOK_LEVEL_MAX_WIDTH - 1) :
- false
- ))));
-
- const bool can_push = (
- (dir == SOK_DIR_UP) ? (ctx->home.y > 1) :
- ((dir == SOK_DIR_DOWN) ? (ctx->home.y < SOK_LEVEL_MAX_HEIGHT - 2) :
- ((dir == SOK_DIR_LEFT) ? (ctx->home.x > 1) :
- ((dir == SOK_DIR_RIGHT) ? (ctx->home.x < SOK_LEVEL_MAX_WIDTH - 2) :
- false
- ))));
-
- if (
- can_move &&
- tile_is_floor(ctx, ps[0]) &&
- !tile_is_box(ctx, ps[0])
- ) {
- // push move
- if (!sok_ctx_push_move(ctx, dir, false)) {
- return false;
- }
-
- // update position
- ctx->home.x += (dir == SOK_DIR_LEFT) ? -1 : ((dir == SOK_DIR_RIGHT) ? 1 : 0);
- ctx->home.y += (dir == SOK_DIR_UP) ? -1 : ((dir == SOK_DIR_DOWN) ? 1 : 0);
-
- // return success
- return true;
- } else if (
- can_push &&
- tile_is_floor(ctx, ps[0]) &&
- tile_is_box(ctx, ps[0]) &&
- tile_is_floor(ctx, ps[1]) &&
- !tile_is_box(ctx, ps[1])
- ) {
- // push move
- if (!sok_ctx_push_move(ctx, dir, true)) {
- return false;
- }
-
- // move box
- if (!sok_ctx_move_box(ctx, ps[0], ps[1])) {
- return false;
- }
-
- // update position
- ctx->home.x += (dir == SOK_DIR_LEFT) ? -1 : ((dir == SOK_DIR_RIGHT) ? 1 : 0);
- ctx->home.y += (dir == SOK_DIR_UP) ? -1 : ((dir == SOK_DIR_DOWN) ? 1 : 0);
-
-
- // return success
- return true;
- }
-
- // return failure
- return false;
-}
-
-bool
-sok_ctx_undo(
- sok_ctx_t * const ctx
-) {
- sok_move_t move;
- if (!sok_ctx_pop_move(ctx, &move)) {
- // return failure
- return false;
- }
-
- if (move.is_push) {
- const sok_pos_t box_pos = {
- .x = move.pos.x + ((move.dir == SOK_DIR_LEFT) ? -2 : ((move.dir == SOK_DIR_RIGHT) ? 2 : 0)),
- .y = move.pos.y + ((move.dir == SOK_DIR_UP) ? -2 : ((move.dir == SOK_DIR_DOWN) ? 2 : 0)),
- };
-
- sok_ctx_move_box(ctx, box_pos, ctx->home);
- }
-
- // update position
- ctx->home = move.pos;
-
- // return success
- return true;
-}
-
-bool sok_ctx_walk(
- const sok_ctx_t * const ctx,
- const sok_ctx_walk_cbs_t * const cbs,
- void * const data
-) {
- if (!cbs) {
- return false;
- }
-
- if (cbs->on_size) {
- // emit size
- if (!cbs->on_size(ctx, ctx->level.size, data)) {
- return false;
- }
- }
-
- if (cbs->on_walls_start && !cbs->on_walls_start(ctx, data)) {
- return false;
- }
-
- if (cbs->on_wall) {
- // walk walls
- for (size_t i = 0; i < (ctx->level.size.x * ctx->level.size.y); i++) {
- const sok_pos_t pos = {
- .y = i / ctx->level.size.x,
- .x = i % ctx->level.size.x,
- };
-
- if (ctx_is_wall(ctx, pos)) {
- // emit wall
- if (!cbs->on_wall(ctx, pos, data)) {
- return false;
- }
- }
- }
- }
-
- if (cbs->on_walls_end && !cbs->on_walls_end(ctx, data)) {
- return false;
- }
-
- if (cbs->on_goals_start && !cbs->on_goals_start(ctx, data)) {
- return false;
- }
-
- if (cbs->on_goal) {
- // walk goals
- for (size_t i = 0; i < ctx->level.num_goals; i++) {
- const bool has_player = POINTS_EQUAL(ctx->level.goals[i], ctx->home);
- const bool has_box = tile_is_box(ctx, ctx->level.goals[i]);
-
- // emit goal
- if (!cbs->on_goal(ctx, ctx->level.goals[i], has_player, has_box, data)) {
- return false;
- }
- }
- }
-
- if (cbs->on_goals_end && !cbs->on_goals_end(ctx, data)) {
- return false;
- }
-
- if (cbs->on_boxes_start && !cbs->on_boxes_start(ctx, data)) {
- return false;
- }
-
- if (cbs->on_home) {
- const bool has_goal = tile_is_goal(ctx, ctx->home);
-
- // emit home
- if (!cbs->on_home(ctx, ctx->home, has_goal, data)) {
- return false;
- }
- }
-
- if (cbs->on_box) {
- // walk boxes
- for (size_t i = 0; i < ctx->level.num_boxes; i++) {
- const bool has_goal = tile_is_goal(ctx, ctx->boxes[i]);
-
- // emit box
- if (!cbs->on_box(ctx, ctx->boxes[i], has_goal, data)) {
- return false;
- }
- }
- }
-
- if (cbs->on_boxes_end && !cbs->on_boxes_end(ctx, data)) {
- return false;
- }
-
- if (cbs->on_moves_start && !cbs->on_moves_start(ctx, data)) {
- return false;
- }
-
- if (cbs->on_move) {
- // walk moves
- for (size_t i = 0; i < ctx->num_moves; i++) {
- // emit move
- if (!cbs->on_move(ctx, ctx->moves[i], data)) {
- return false;
- }
- }
- }
-
- if (cbs->on_moves_end && !cbs->on_moves_end(ctx, data)) {
- return false;
- }
-
- // return success
- return true;
-}