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-rw-r--r--src/libsok/sok-ctx.c18
-rw-r--r--src/sdl/color.c12
-rw-r--r--src/sdl/color.h2
-rw-r--r--src/sdl/draw.c23
-rw-r--r--src/sdl/draw.h5
-rw-r--r--src/sdl/main.c70
-rw-r--r--src/sdl/sprites.c69
-rw-r--r--src/sdl/sprites.h2
8 files changed, 127 insertions, 74 deletions
diff --git a/src/libsok/sok-ctx.c b/src/libsok/sok-ctx.c
index 84fe8ed..e278af1 100644
--- a/src/libsok/sok-ctx.c
+++ b/src/libsok/sok-ctx.c
@@ -538,15 +538,6 @@ bool sok_ctx_walk(
}
}
- if (cbs->on_home) {
- const bool has_goal = tile_is_goal(ctx, ctx->home);
-
- // emit home
- if (!cbs->on_home(ctx, ctx->home, has_goal, data)) {
- return false;
- }
- }
-
if (cbs->on_walls_start && !cbs->on_walls_start(ctx, data)) {
return false;
}
@@ -597,6 +588,15 @@ bool sok_ctx_walk(
return false;
}
+ if (cbs->on_home) {
+ const bool has_goal = tile_is_goal(ctx, ctx->home);
+
+ // emit home
+ if (!cbs->on_home(ctx, ctx->home, has_goal, data)) {
+ return false;
+ }
+ }
+
if (cbs->on_box) {
// walk boxes
for (size_t i = 0; i < ctx->level.num_boxes; i++) {
diff --git a/src/sdl/color.c b/src/sdl/color.c
index 1e75cb6..cb94095 100644
--- a/src/sdl/color.c
+++ b/src/sdl/color.c
@@ -1,5 +1,6 @@
#include <stdbool.h>
#include "color.h"
+#include "util.h"
static const SDL_Color
PALETTE[] = {
@@ -14,12 +15,17 @@ PALETTE[] = {
{ 0, 0, 0, 0 }, // COLOR_LAST
};
-bool
+void
set_color(
SDL_Renderer * const renderer,
const color_t ofs
) {
- // FIXME: check for error?
+ if (ofs >= COLOR_LAST) {
+ die("set_color(): invalid color");
+ }
+
const SDL_Color c = PALETTE[ofs];
- return SDL_SetRenderDrawColor(renderer, c.r, c.g, c.b, c.a) < 0;
+ if (SDL_SetRenderDrawColor(renderer, c.r, c.g, c.b, c.a)) {
+ die("SDL_SetRenderDrawColor(): %s", SDL_GetError());
+ }
}
diff --git a/src/sdl/color.h b/src/sdl/color.h
index 5cff762..6110e6e 100644
--- a/src/sdl/color.h
+++ b/src/sdl/color.h
@@ -15,6 +15,6 @@ typedef enum {
COLOR_LAST,
} color_t;
-_Bool set_color(SDL_Renderer * const, const color_t);
+void set_color(SDL_Renderer * const, const color_t);
#endif /* COLOR_H */
diff --git a/src/sdl/draw.c b/src/sdl/draw.c
index bf73129..ab4803e 100644
--- a/src/sdl/draw.c
+++ b/src/sdl/draw.c
@@ -4,7 +4,7 @@
#include "draw.h"
#include "sprites.h"
-#undef DRAW_SPRITES
+#define DRAW_SPRITES
static size_t
get_cell_size(
@@ -34,30 +34,20 @@ draw_cell(
const sok_pos_t pos,
const sprite_t sprite
) {
- const SDL_Rect dst_rect = get_cell_rect(draw_ctx, pos);
+ const SDL_Rect rect = get_cell_rect(draw_ctx, pos);
#ifdef DRAW_SPRITES
- const SDL_Rect src_rect = sprites_get_rect(sprite);
-
-#if 0
- SDL_Log(
- "src_rect = { %d, %d, %d, %d }, dst_rect = { %d, %d, %d, %d }",
- src_rect.x, src_rect.y, src_rect.w, src_rect.h,
- dst_rect.x, dst_rect.y, dst_rect.w, dst_rect.h
- );
-#endif /* 0 */
-
- if (SDL_RenderCopy(draw_ctx->renderer, draw_ctx->sprites, &src_rect, &dst_rect)) {
+ SDL_Texture *tex = draw_ctx->sprites[sprite];
+ if (SDL_RenderCopy(draw_ctx->renderer, tex, NULL, &rect)) {
die("SDL_RenderCopy(): %s", SDL_GetError());
}
#else
- if (SDL_RenderFillRect(draw_ctx->renderer, &dst_rect)) {
+ if (SDL_RenderFillRect(draw_ctx->renderer, &rect)) {
die("SDL_RenderFillRect(): %s", SDL_GetError());
}
#endif /* DRAW_SPRITES */
}
-
static bool
draw_on_size(
const sok_ctx_t * const ctx,
@@ -189,7 +179,6 @@ draw(
// render
sok_ctx_walk(draw_ctx->ctx, &DRAW_CBS, draw_ctx);
- // flip
+ // flip
SDL_RenderPresent(draw_ctx->renderer);
}
-
diff --git a/src/sdl/draw.h b/src/sdl/draw.h
index 7a61e7d..873287a 100644
--- a/src/sdl/draw.h
+++ b/src/sdl/draw.h
@@ -6,9 +6,12 @@
#include "../libsok/sok.h"
#include "../text/levels.h"
+// arbitrary
+#define MAX_SPRITES 32
+
typedef struct {
SDL_Renderer * const renderer;
- SDL_Texture * const sprites;
+ SDL_Texture *sprites[MAX_SPRITES];
const sok_ctx_t * const ctx;
const size_t * const level_num;
diff --git a/src/sdl/main.c b/src/sdl/main.c
index 7240d9a..95597f0 100644
--- a/src/sdl/main.c
+++ b/src/sdl/main.c
@@ -32,6 +32,60 @@ draw_moves(
}
static void
+log_renderer_info(
+ SDL_Renderer * const renderer
+) {
+ SDL_RendererInfo info;
+
+ // get renderer info
+ if (SDL_GetRendererInfo(renderer, &info)) {
+ die("SDL_GetRendererInfo(): %s", SDL_GetError());
+ }
+
+ // log renderer info
+ SDL_Log(
+ "renderer:\n"
+ " name = \"%s\"\n"
+ " flags = %u%s%s%s%s\n"
+ " num_texture_formats = %u\n"
+ " max_texture_width = %d\n"
+ " max_texture_height = %d",
+ info.name,
+ info.flags,
+ info.flags & SDL_RENDERER_SOFTWARE ? ", software" : "",
+ info.flags & SDL_RENDERER_ACCELERATED ? ", accelerated" : "",
+ info.flags & SDL_RENDERER_PRESENTVSYNC ? ", presentvsync" : "",
+ info.flags & SDL_RENDERER_TARGETTEXTURE ? ", targettexture" : "",
+ info.num_texture_formats,
+ info.max_texture_width,
+ info.max_texture_height
+ );
+}
+
+static void
+log_texture_info(
+ SDL_Texture * const tex
+) {
+ Uint32 format;
+ int access, w, h;
+
+ // query texture
+ if (SDL_QueryTexture(tex, &format, &access, &w, &h)) {
+ die("SDL_QueryTexture(): %s", SDL_GetError());
+ }
+
+ // log information
+ SDL_Log(
+ "texture:\n"
+ " format = %u\n"
+ " access = %d\n"
+ " width = %d\n"
+ " height = %d",
+ format, access, w, h
+ );
+}
+
+static void
solve_on_error(
const char * const err
) {
@@ -70,10 +124,12 @@ int main(int argc, char *argv[]) {
// create window and renderer
SDL_Window *win;
SDL_Renderer *renderer;
- if (SDL_CreateWindowAndRenderer(800, 600, SDL_RENDERER_ACCELERATED | SDL_WINDOW_RESIZABLE, &win, &renderer)) {
+ if (SDL_CreateWindowAndRenderer(800, 600, SDL_WINDOW_RESIZABLE, &win, &renderer)) {
die("SDL_CreateWindowAndRenderer(): %s", SDL_GetError());
}
+ log_renderer_info(renderer);
+
// init draw context
draw_ctx_t draw_ctx = {
.level_num = &level_num,
@@ -81,14 +137,13 @@ int main(int argc, char *argv[]) {
.ctx = &ctx,
.renderer = renderer,
.zoom = &zoom,
- .sprites = sprites_init(renderer, sprites_png_path),
};
- Uint32 format;
- int access, w, h;
- if (SDL_QueryTexture(draw_ctx.sprites, &format, &access, &w, &h)) {
- die("SDL_QueryTexture(): %s", SDL_GetError());
- }
+ sprites_init(renderer, sprites_png_path, draw_ctx.sprites);
+
+ log_texture_info(draw_ctx.sprites[0]);
+
+ SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
bool done = false;
SDL_Event ev;
@@ -201,7 +256,6 @@ int main(int argc, char *argv[]) {
}
// fini renderer, window
- SDL_DestroyTexture(draw_ctx.sprites);
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(win);
diff --git a/src/sdl/sprites.c b/src/sdl/sprites.c
index cb127aa..9b9b42f 100644
--- a/src/sdl/sprites.c
+++ b/src/sdl/sprites.c
@@ -6,53 +6,54 @@
#include "util.h"
#include "sprites.h"
-typedef struct {
- const Uint32 r,
- g,
- b,
- a;
-} mask_t;
-
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
-static const mask_t
-MASK = { 0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff };
-#else
-static const mask_t
-MASK = { 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 };
-#endif /* SDL_BYTEORDER */
-
-SDL_Texture *
+void
sprites_init(
SDL_Renderer * const renderer,
- const char * const png_path
+ const char * const png_path,
+ SDL_Texture **sprites
) {
// load image
- int x, y, n;
- unsigned char *data = stbi_load(png_path, &x, &y, &n, 4);
- if (!data) {
- die("stbi_load()");
+ int im_w, im_h;
+ unsigned char *im_data = stbi_load(png_path, &im_w, &im_h, NULL, 4);
+ if (!im_data) {
+ die("stbi_load(): %s", stbi_failure_reason());
}
// create surface
- SDL_Surface * const surface = SDL_CreateRGBSurfaceFrom(data, x, y, 32, 4 * x, MASK.r, MASK.g, MASK.b, MASK.a);
- if (!surface) {
+ SDL_Surface * const src = SDL_CreateRGBSurfaceWithFormatFrom(im_data, im_w, im_h, 32, 4 * im_w, SDL_PIXELFORMAT_RGBA32);
+ if (!src) {
die("SDLCreateRGBSurfaceFrom(): %s", SDL_GetError());
}
- // free image data
- free(data);
+ // create sprite textures
+ for (size_t i = 0; i < SPRITE_LAST; i++) {
+ // create surface
+ SDL_Surface *s = SDL_CreateRGBSurfaceWithFormat(0, 32, 32, 32, SDL_PIXELFORMAT_RGBA32);
+ if (!s) {
+ die("SDL_CreateRGBSurfaceWithFormat(): %s", SDL_GetError());
+ }
- // create texture
- SDL_Texture *r = SDL_CreateTextureFromSurface(renderer, surface);
- if (!r) {
- die("SDLCreateTextureFromSurface(): %s", SDL_GetError());
+ // copy from main surface
+ const SDL_Rect src_rect = { i * 32, 0, 32, 32 };
+ if (SDL_BlitScaled(src, &src_rect, s, NULL)) {
+ die("SDL_BlitScaled(): %s", SDL_GetError());
+ }
+
+ // create texture
+ sprites[i] = SDL_CreateTextureFromSurface(renderer, s);
+ if (!sprites[i]) {
+ die("SDLCreateTextureFromSurface(): %s", SDL_GetError());
+ }
+
+ // free surface
+ SDL_FreeSurface(s);
}
- // free surface
- SDL_FreeSurface(surface);
+ // free main surface
+ SDL_FreeSurface(src);
- // return texture
- return r;
+ // free image data
+ stbi_image_free(im_data);
}
SDL_Rect
@@ -60,5 +61,5 @@ sprites_get_rect(
const sprite_t sprite
) {
const int x = ((sprite < SPRITE_LAST) ? sprite : SPRITE_NONE) * 32;
- return (SDL_Rect) { x, 0, 32, 32 };
+ return (SDL_Rect) { .x = x, .y = 0, .w = 32, .h = 32 };
}
diff --git a/src/sdl/sprites.h b/src/sdl/sprites.h
index a7dbd62..cbbdb89 100644
--- a/src/sdl/sprites.h
+++ b/src/sdl/sprites.h
@@ -13,7 +13,7 @@ typedef enum {
SPRITE_LAST,
} sprite_t;
-SDL_Texture *sprites_init(SDL_Renderer * const, const char * const);
+void sprites_init(SDL_Renderer * const, const char * const, SDL_Texture **);
SDL_Rect sprites_get_rect(const sprite_t);