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#ifndef COLOR_H
#define COLOR_H

#include <SDL.h>

typedef enum {
  COLOR_BG,
  COLOR_BG_WON,
  COLOR_WALL,
  COLOR_GOAL,
  COLOR_HOME,
  COLOR_HOME_GOAL,
  COLOR_BOX,
  COLOR_BOX_GOAL,
  COLOR_LAST,
} color_t;

void set_color(SDL_Renderer * const, const color_t);

#endif /* COLOR_H */