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#include <SDL.h>
#include <SDL_ttf.h>
#include "font.h"
#include "util.h"
TTF_Font *
font_load(
const asset_id_t font_asset_id,
const int font_size
) {
// get asset
const asset_t * const asset = asset_get(font_asset_id);
if (!asset) {
die("asset_get()");
}
// create io
SDL_RWops *rw = SDL_RWFromConstMem(asset->buf, asset->len);
if (!rw) {
die("SDL_RWFromConstMem(): %s", SDL_GetError());
}
// load font
TTF_Font *font = TTF_OpenFontIndexRW(rw, 1, font_size, 0);
if (!font) {
die("TTF_OpenFontIndex(): %s", TTF_GetError());
}
// return font
return font;
}
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