blob: 3b74aff097271311db5b0aca1c48910c970a2f75 (
plain)
1
2
3
4
5
6
7
8
9
10
|
#ifndef SOUNDS_H
#define SOUNDS_H
#include <SDL_mixer.h>
#include "assets.h"
void sounds_init(Mix_Chunk ** const);
void sound_play(Mix_Chunk ** const sounds, const asset_id_t);
#endif /* SOUNDS_H */
|